3d substance4/30/2023 Maybe you could consider something like that, too. Often really sad, cause I really liked Allegorithmic and their Substance products, state of art technologies - until Adobe came and simply basically killed it for me by enforcing subscription model.īest licensing model that kinda merged both approaches is the one that IntelliJ uses for their products, called "perpetual fallback license" - if you purchase subsription for at least 12 months, then you can continue to use version that was released at last month of your subscription. For me every single software product that moved into subscription model was a goodbye. I understand for most business customers subscription might be preferred way to go, but there is a plenty of normal people who don't want to increase their montly expenses, and just want to decide by themselves when they need new version of the product. ![]() 1) Any way to upgrade from perpetual 2020 versions of Painter & Designer purchased from Allegorithmic to perpetual 2021 on Steam?Ģ) Guys please talk with your product management team and consider supporting both licensing model directly at Adobe shop. I make 3d models for the game vrchat using Photoshop/Blender/Unity and was wondering if anyone could recommend any ipad-friendly alternatives to substance painter for hand drawing textures for my models I did attempt to use an art tablet directly with my pc, but found it really difficult as I have really poor hand eye coordination and struggle.
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